Independent game studio

Small games.
Sharp teeth.

Lively movement. Playful competition. We make multiplayer games about outmaneuvering your friends—and coming back for a rematch.

Scroll to scavenge ↓
Movement that matters✦Playful competition✦One more rematch✦

Fresh from the bin

Games
with bite.

01 / GAMES

HONKSHOT key art
First release · Q4 2026Play the pre-release ↗

RELEASE // 001

HONKSHOT

Kart arena shooterDeathmatchUnlockables

Dodge fire and chase down rivals in an armed kart. First to ten kills wins—with new unlockables to discover along the way.

FREE · Q4 2026

Tumbletail key art featuring its cast of animal brawlers
Next up · Q2 2027

RELEASE // 002

Tumbletail

Party brawler1–4 playersLocal + online

Brawl as adorable animals in a race for ten stars. Knock rivals aside in colorful pixel-art arenas with 1–4 players locally, online, or over LAN.

$11.99 · Q2 2027

02 / STUDIO
The Junkbyte Bone icon

The junk drawer manifesto

Good movement.
Friendly rivalry.
One more round.

From kart combat to animal brawls, the fun is in how you move—and who you outplay.

The Austin skyline at night, seen from an industrial rooftop 30.2672° N / 97.7431° W

Austin, Texas

Made in Austin.
Played together.

Junkbyte is an independent game studio based in Austin, TX. Our first release, HONKSHOT, brings free kart-based arena combat in Q4 2026. Tumbletail follows in Q2 2027 for $11.99.

First release // HONKSHOT 2026 Q4
01

Movement comes first.

Drift through a firefight or leap into a brawl. Getting around is part of the fun.

02

Keep the goal clear.

Ten kills. Ten stars. A simple target leaves room for clever plays and close finishes.

03

Bring a rival.

Shared arenas, friendly competition, and another chance to settle the score.

Open channel

Got a good
bad idea?

Publishing, collaboration, press, or just want to send us something weird—we're listening.

junkbytedev@gmail.com ↗